
MMO is a special genre for a cooperative game that lasts more than a month, provided that the project is interesting and varied enough to play with friends, or alone with the prospect of enjoying the game mechanics even without finding a group for hunting and raids.

Final Fantasy 14
This is one of the most striking and interesting projects from the company Squire Enix, which appeared as a competitor to World of Warcraft and another platform to attract players who love not only story-based and console FF, but also want to interact with the world with other players.
Main plot
A continuation of the story of the world of Final Fantasy awaits you, in which you will play for at least 100 hours only on the main plot, but you will act as a stranger and a hero created by you, with whom NPCs will interact and attach great importance to your presence in all videos and quests, which will add atmosphere to the project.
You will meet many well-known and popular characters from the entire series and even learn the end of some stories that have been going on since the console versions of the 2000s.
Flight system
One of the most interesting mechanics is closely related to the beautiful graphics and vibrant gameplay in Final Fantasy - the ability to fly. You will simply go through the storyline until you get to the quest of the same name and receive your first mount, on which you can freely move around any locations and zones.
You can contact the ff14 boosting service and get an accelerated pace of hero development, until the desired quest, or until the hero fully develops to level 70 or 90.
Updated profession system
In FF 14 you will find a slightly updated profession system, which is equipped with some interesting mechanics to diversify the gameplay.
Each resource collection comes with a mini-game system. You must complete it so that the collection of materials is successful, and your inventory is replenished with new items.
The basic professions are unchanged, so that each player can create equipment and weapons for themselves - mining and forge, skinning and leather work, tailoring and the skill of creating magic items and jewelry - all these skills that will help you fully equip the hero with everything necessary, bypassing raids and quests. Professions are closely combined with grinding and are suitable for players who focus on farming to get the Final Fantasy boost.
Special recreation and earnings area
There is a special zone in Final Fantasy that does not require FF boosting to open, but will help you have fun and exchange local currency for real gil - the money of the FF 14 world.
This is a separate area with a local amusement park called the Golden Saucer.
You exchange gil for local currency, which you will use for various mini-games.
You will avoid zones together with other players in a knockout game until one player remains and takes all the rewards.
You can take part in fashion shows, play mahjong, dance and just have fun playing mini-games that will potentially even enrich your pockets with new gil.
At the exit from the golden saucer, you exchange all the mined coins for gil and go out to sell the new currency.

World of Warcraft
One of the most famous and interesting MMO RPGs, which became one of those fundamental projects that brought and popularized it to the broad masses of players.
The project from Blizzard, together with Lineage 2 from NC Soft, popularized the MMO genre due to constant competition, and gradually other developers joined this race.
L2 lost its popular place due to a series of failures, in the opinion of many players, who killed all the spirit and mixture of farming in locations and PVP due to donation and imbalance of game classes.
WoW has taken a different path and, despite its more than 20-year history, retains the interest of players with new updates that introduce new mechanics, but retain the main ideas that made World of Warcraft so popular.
Confrontation between factions
World of Warcraft is popular, which is why players know it, even those who have never played World of Warcraft in general.
This is a confrontation between the Horde and Alliance factions, who constantly fight among themselves for territories, hunting zones, raid zones and arenas.
Each player who defeats an enemy in a fair fight, that is, without a strong superiority in level, receives special coins of valor, which can be exchanged for various equipment and weapons that have an advantage in battles against other players.
Raids of varying difficulty
You will challenge various bosses with unique mechanics and interesting gameplay.
This is a clearout that requires teamwork and attentiveness from you, because the boss will regularly use its unique mechanics.
You need to monitor attacks to understand their focus and countermeasures. These can be melee skills that need to be waited out at a distance, or, conversely, shortened so as not to receive fatal damage.
You can complete each raid multiple times to continually improve the quality of your rewards by increasing the difficulty level. The boss will be stronger and more likely to use its core mechanics, which will also be less noticeable and more abrupt, which can often lead to dangerous situations if you don't learn to recognize and react to them.
Lineage 2
This is an MMO RPG, which is not going through the best period of its development, but L2 has always been famous for its PVP, although not when fighting with representatives of other factions, but through a system of sieges and battles for spots.
Sieges are the most interesting format - hundreds and thousands of players who represent their clans and fight for 8 castles in defense, or attack, to break gates, break crystals, to increase the pace of movement into the war zone.
To capture a castle, the clan leader must read the seal, which lasts two minutes, provided there are no negative effects or strong damage that could disrupt the reading.
When the seal is read, you will go into defense mode and you need to prevent someone from reading the seal until the end of the siege.
The main difference between sieges and other PVP mechanics in games is its scale.
Up to a thousand players can fight for one castle with their own alliances and wars, negotiated alliances and spontaneous ones - when there is a battle on all sides and there are quite a lot of enemies, then tactics, strategy and action begin to play a big role.
There are quite a few videos about how competent clan leaders stretch their forces in such a way as to put pressure and draw enemies to specific castles and gain an advantage in other territories.
Each castle can impose taxes on its territory, withdrawing part of the profit from any operations, which is why there is such a struggle for them.
